OneVape AirMOD 60 Pod System Starter Kit
OneVape AirMOD 60 Pod System Starter Kit


 
 


List Price: $49.99
Sale Price: $29.99

Price with Selected Option(s): $29.99
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Product Code: ONV-AIR10

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OneVape AirMOD 60 Pod System All-in-One Starter Kit

Thinner than ever! The AirMOD 60 Vape Kit features an incredibly thin and compact design which can fit easily in your pocket. Do not be fooled by it's size, the AirMOD 60 pod system can fire up to 60 watts that may be adjusted to your personal vaping preferences. The AirMOD 60 is powered by a 1500mAh built-in battery which may be quickly recharged via the USB Type-c charging Port. The AirMOD 60 is automatically draw activated without the press of a button. The AirMOD 60 has a large 6.0ml e-Liquid capacity which may be refilled with your favorite e-Liquid.

Features and Specs
  • Dimensions: 97.6mm x 52.5mm x 12.9mm (Including Cartridge)
  • Refillable Pod/Cartridge System
  • Output Wattage: 5 - 60W
  • Built-in Battery Capacity: 1500mAh
  • E-Liquid Capacity: 6.0ml
  • Adjustable Wattage
  • Automatic Draw Activation
  • Zinc Alloy Construction
  • Ultra Thin and Compact Design
  • 0.69" Display Screen
  • Airflow Control
  • Includes (1) Refillable Empty Pod Cartridge
  • Includes (1) Air DM Dual Mesh Coil 0.2ohm Atomizer Head (5 - 60W)
  • Includes (1) Air DQ Dual Quadruple Coil 0.5ohm Atomizer Head (5 - 30W)
  • Includes Lanyard
  • USB Type-C Charging Port

Package Contents:
  • 1 x OneVape AirMOD 60 Pod System
    1 x Refillable Empty Pod Cartridge
    1 x Air DM Coil 0.2ohm Atomizer Head
    1 x Air DQ Coil 0.5ohm Atomizer Head
    1 x USB Type-C Cable
    1 x Lanyard

Average Customer Review: Average Customer Review: 2 of 5 2 of 5 Total Reviews: 1 Write a review

  1 of 1 people found the following review helpful:
 
2 of 5 Love it out of the box EDIT, Update September 8, 2020
Reviewer: Brendan Frost from New Orleans, LA United States  
(updated review) Just like all the negative reviews I found elsewhere on the internet claimed, eventually this mod started autofiring. It's pretty out of control, except that it seems to only autofire when i am holding it but not using it, not when it's just sitting on the table. Which is at least enough of a saving grace that I can still use it in the meantime while I search for a mod that works.

Still leaving one extra star since after all, if it weren't for autofiring, this would basically be my favorite mod in every other way.

But with the autofiring, it's a product that unfortunately doesn't work.

It's extra sad because it just seems like a pure, simple engineering flaw. The tiny little flat button on the side (which I never use anyway, it's auto-draw!) seems to become hypersensitive after a time, so that even if a finger is near it it can be triggered. At least that's what it seems like to me, just speculating.

Hopefully they release a new version which fixes this.

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